A GLSL sandbox with live editor built using Three.js & Ace Editor
GLSL Editor is a live sandbox for creating and editing GLSL shaders in the browser. The minimal user interface is designed to allow users to focus on code and the visual outcome. The sandbox allows access to fragment and vertex shaders and previews in both 2D and 3D. The edior includes live code updating, autocomplete, and error checking.
View the live demo at glsl.evos.studio